“Demise of the Ritual” from Shadow of the Colossus, by Ko Otani Shadow of the Colossus is one of those games that I never, ever thought I would beat. I don’t know why, but I had this fear of it, like I wasn’t very good or something. I knew a ton of people who’d beaten it, but I never thought I’d be one of them… … Continue reading VGM Wednesday – “Demise of the Ritual” from Shadow of the Colossus
Today is the last day of my sabbatical. Who would’ve thought 150 days would blow by so quickly? It’s been a very productive five months, though, and I thought that I’d share some of my favourite events and projects from my sabbatical time. 1) Premiering Morgun with the Winnipeg Symphony Orchestra There is something very surreal about getting to work with some of the best musicians … Continue reading Sabbatical Roundup – Highlights
Long live the emperor, Drop Assault is released for iOS today. You can pick it up here. Put together by the teams at Complex Games and Crooz, this Clash-of-Clans-style mobile game has been such a great experience for me. I’ve always wanted to work on a dark and gritty game with an epic orchestral score and I finally got to do it with this game. And … Continue reading Horus Heresy: Drop Assault Released!
Another big week on the sabbatical: Seeing as I got to the end of Movement IV of the Icelandic Folk Song Suite, I spent most of my work on this patching up holes in the music. I worked the transitions a lot and figured out how they’re going to work, patching up the last one just tonight (which is still a bit of a mess). I’m … Continue reading Sabbatical Week 2 Roundup!
So, I worked on this game called DuckTales: Scrooge’s Loot that was made by Complex Games and published by Disney. My last post was about it and, now that the game is out, it’s starting to make some waves. I’ve been following online magazines like Destructoid and Touch Arcade for a long time and today I saw DTSL on both of those this afternoon. Then … Continue reading When the spark catches…
Once upon a time, console platformers (Super Mario Bros., Sonic the Hedgehog, Wonder Boy, etc.) gave the player three lives to beat the level. In the case of Super Mario Bros., you got three lives to beat the whole game. You may be thinking “but you’ve got 1ups!” and yes, that’s true, but allow me to pull you into a stressful part of your past… You (as … Continue reading VGM Ed Mondnesday – “Dying Over and Over Repeatedly” or “Why Super Meat Boy Makes Students Into More Successful Human Beings”
“Fiddler’s Green” from Uncharted Waters: New Horizons, by Yoko Kanno Arrangement from the album “Uncharted Waters: Special Edition”. I write this from the seafaring island of Cape Breton on the Canadian eastern shore. My wife and I are on our honeymoon until the end of the month and we’ve been spending our two weeks here frolicking through the long grass, eating seafood, touring the rolling hills … Continue reading VGM Wednesday – “Fiddler’s Green” from Uncharted Waters, Special Edition
“Forever Rachel” from Final Fantasy VI, by Nobuo Uematsu Transcribed for live instruments by Eiko Ishiwata. I’ve really been trying to limit my posting of Final Fantasy music since starting this blog. Even though I have so much history with the franchise and I know this music better than any other VGM game or series, there is so much great game music out there and … Continue reading VGM Wednesday – “Forever Rachel” Transcription for Live Instruments
“Aurora (Meet Me in the Stars” from Summer Singles 2010, by Anamanaguchi. I want to do something different with VGM Wednesday this month. Instead of finding tunes from games, I want to flip that expression around and find game-inspired tunes. That could mean a lot of things and over the next five weeks, it will 🙂 The first is from the fabulous 8-bit band, Anamanaguchi. … Continue reading VGM Wednesday – Aurora (Meet Me in the Stars) by Anamanaguchi
“The Merry Mary Bell Rings” from Super Mario RPG: Legend of the Seven Stars, by Yoko Shimamura, and released in 1996. Well, tomorrow is the day! Tomorrow, I will be married 🙂 It seems only fitting that today’s VGM Wednesday reflects this exciting 48 hours because that’s what video games do, don’t they? They resonate with us at the common times of the games and … Continue reading VGM Wednesday – The Wedding Edition